Showing posts with label tips. Show all posts
Showing posts with label tips. Show all posts
Thursday, November 02, 2006
Script format
I'm curious as to what sort of script format you all are using. I'm pretty much following the Dark Horse format, because it seems to make the most sense to me.
Monday, October 30, 2006
Getting ready for NaGraNoWriMo: The Books
With only two days until the start of NaNoWriMo, I can almost feel the collective creative energy that is about to be released in November sizzling in the air. There's not much time to get ready for the (graphic) novel writing marathon, but I've got a few ideas that might help.
It doesn't hurt to read up on the art of comic book writing. Personally, I'll be re-reading chapters from Scott McCloud's Understanding Comics for pointers on storytelling. I'm sure that McCloud's new book Making Comics would be helpful, although I have not yet read it myself. There are also other books about comic book writing by industry heavyweights such as Alan Moore, Dennis O'Neil, and Peter David.
And even though we aren't following the rules precisely, No Plot, No Problem, the book written by NaNoWriMo founder Chris Baty, should over plenty of applicable pep-talks, tips and advice.
Of course, it doesn't hurt to read some good comics while your writing. Pick up something that is similar to the idea you have, or by a writer who's style you wish to emulate. Don't be afraid that you'll end up ripping off other comics. There is no shame in looking to a published work for inspiration, especially since that's what all prose writers worth spit have done since the very beginning. By reading a good graphic novel while you're writing your own you'll be able to pick out the parts that work and the parts that don't and translate that knowledge into better storytelling for your original ideas.
November will be here in less than 48 hours, so we've got to be ready and there's no better way to prepare for good writing than with some good reading.
It doesn't hurt to read up on the art of comic book writing. Personally, I'll be re-reading chapters from Scott McCloud's Understanding Comics for pointers on storytelling. I'm sure that McCloud's new book Making Comics would be helpful, although I have not yet read it myself. There are also other books about comic book writing by industry heavyweights such as Alan Moore, Dennis O'Neil, and Peter David.
And even though we aren't following the rules precisely, No Plot, No Problem, the book written by NaNoWriMo founder Chris Baty, should over plenty of applicable pep-talks, tips and advice.
Of course, it doesn't hurt to read some good comics while your writing. Pick up something that is similar to the idea you have, or by a writer who's style you wish to emulate. Don't be afraid that you'll end up ripping off other comics. There is no shame in looking to a published work for inspiration, especially since that's what all prose writers worth spit have done since the very beginning. By reading a good graphic novel while you're writing your own you'll be able to pick out the parts that work and the parts that don't and translate that knowledge into better storytelling for your original ideas.
November will be here in less than 48 hours, so we've got to be ready and there's no better way to prepare for good writing than with some good reading.
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